RYAN AUNG

Gender:
Male
Topic Category:
ZBrush, 3D Sculpting, Mechanical Design, Concept Art

Speaker's session

Title: From Concept to Completion: Mecha Head Sculpting in ZBrush
Description: Mecha design is all about creating machines that are both functional and visually stunning, and the head of a mecha is one of the most important elements of its design. In this session, you'll learn how to sculpt a mecha head in ZBrush, a popular digital sculpting software that's used by artists around the world. Beginning with an overview of mecha design principles, you'll learn how to create a detailed concept sketch that will serve as the foundation for your sculpt. From there, you'll dive into ZBrush's powerful sculpting tools, exploring techniques for creating intricate details like pistons, bolts, and gears. You'll also learn how to use ZBrush's polypainting tools to add color and texture to your design, and how to use lighting and materials to create a stunning final render. Whether you're an experienced ZBrush artist or just getting started with digital sculpting, this session will give you the tools you need to create amazing mecha heads that are ready to take on any challenge.